FIFA 2012 (PC)
PC Game | Language: English | Producer/Developer: EA Games | 6.50 GB
Genre: Soccer, Sports
Genre: Soccer, Sports
FIFA 12 brings to the pitch the game-changing new Player Impact Engine, a physics engine built to deliver real-world physicality in every interaction on the pitch. Revolutionary gameplay
innovations inspired by the real-world of soccer make FIFA Soccer 12
deeper and more engaging. All-new Precision Dribbling delivers a higher
fidelity of touch on the ball for attacking players, while Tactical
Defending fundamentally changes the approach to defending by placing
equal importance on positioning, intercepting passes and tackling. Plus,
CPU players have been infused with Pro Player Intelligence, the next
generation of player intelligence and performance. Stay tuned for more features to be announced in the coming months.
CPU players have been infused with self-awareness and aptitude, enabling them to make decisions based on their own skills as well as the strengths and attributes of their teammates. Players who possess exceptional vision, for example, will see opportunities for through balls that other players won’t. Real Madrid’s Kaká will be more likely to pick out a run from a teammate farther away than a player with poorer vision. Additionally, teams will vary their attack based on the strengths of their players on the pitch, and the weaknesses of opposing players, creating a more authentic experience and greater variety of matches.
Re-designed defending mechanism fundamentally changes the approach to defending by placing equal importance on positioning, intercepting passes and tackling at the right moment. Tactics and timing are crucial.
The Player Impact Engine monitors contact between players in real-time, analyzing the force of the collision and impact on the body to detect real injuries, creating a deeper more challenging Career Mode. Manage new types of injuries and the risk of sending a player onto the pitch who isn’t fully healed.
Two years in development, the new physics engine is built to deliver real-world physicality in every interaction on the pitch. Experience an infinite variety of natural and believable outcomes in every contact. Players feel more resilient on the ball, push and pull during the fight for possession, and recover from light challenges more easily, preserving their natural momentum.
Enjoy new ways to take on opponents, more time on the ball to make decisions, and complete control of the pace of the game. Utilize close dribble touches in tight spaces, on the wings, and even while fending off an opponent.
Over 500 officially licensed clubs and more than 15,000 players.
For the first time ever, two broadcast teams will be featured – Martin Tyler and Alan Smith and Clive Tyldesley and Andy Townsend. Fans can customize audio to their preferred commentators for any matches.
Intel CPU : Core 2 Duo E6600 2.4GHz
AMD CPU: Athlon 64 X2 Dual Core 5600+
Nvidia GFX Card: GeForce 7800 GS
ATI GFX Card: Radeon HD 6620G
RAM (Memory): 2 GB
Hard Disk Space: 6 GB
Direct X: 9 +3% Recovery record. Interchangeable mirror links. No mirrors below please.
CPU players have been infused with self-awareness and aptitude, enabling them to make decisions based on their own skills as well as the strengths and attributes of their teammates. Players who possess exceptional vision, for example, will see opportunities for through balls that other players won’t. Real Madrid’s Kaká will be more likely to pick out a run from a teammate farther away than a player with poorer vision. Additionally, teams will vary their attack based on the strengths of their players on the pitch, and the weaknesses of opposing players, creating a more authentic experience and greater variety of matches.
Re-designed defending mechanism fundamentally changes the approach to defending by placing equal importance on positioning, intercepting passes and tackling at the right moment. Tactics and timing are crucial.
The Player Impact Engine monitors contact between players in real-time, analyzing the force of the collision and impact on the body to detect real injuries, creating a deeper more challenging Career Mode. Manage new types of injuries and the risk of sending a player onto the pitch who isn’t fully healed.
Two years in development, the new physics engine is built to deliver real-world physicality in every interaction on the pitch. Experience an infinite variety of natural and believable outcomes in every contact. Players feel more resilient on the ball, push and pull during the fight for possession, and recover from light challenges more easily, preserving their natural momentum.
Enjoy new ways to take on opponents, more time on the ball to make decisions, and complete control of the pace of the game. Utilize close dribble touches in tight spaces, on the wings, and even while fending off an opponent.
Over 500 officially licensed clubs and more than 15,000 players.
For the first time ever, two broadcast teams will be featured – Martin Tyler and Alan Smith and Clive Tyldesley and Andy Townsend. Fans can customize audio to their preferred commentators for any matches.
Intel CPU : Core 2 Duo E6600 2.4GHz
AMD CPU: Athlon 64 X2 Dual Core 5600+
Nvidia GFX Card: GeForce 7800 GS
ATI GFX Card: Radeon HD 6620G
RAM (Memory): 2 GB
Hard Disk Space: 6 GB
Direct X: 9 +3% Recovery record. Interchangeable mirror links. No mirrors below please.
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